Under Construction
This page is a work in progress. Sorry if it is a little difficult to understand. I thought it was better to post something rather than nothing.
Contact Information
Send Us Your Files
Do you know of any software I am missing? If so, please send it and make this archive better for everyone. I am especially interested in locating Macintosh files. Sorry, commercial or registered programs cannot be accepted.
To upload files you must have Netscape Navigator 2.0 or greater.
I have hired a credit card company to handle all the memberships, passwords and credit card processing. Please contact them first.
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Archive Help
IBM Archives
Q: What is an archive?
Q: How do I use these archives?
Mac Archives
I can't be much help here as I am just learning Mac stuff myself. The most popular way of dealing
with Mac archives seems to be Stuffit by
Aladdin Systems, Inc..
The problem with Stuffit is that you can't download and install it unless you already have a
compression program on your computer. There are several ways to get Stuffit onto your computer:
DOOM Wad Help
Q: What is a WAD file? How do I use them?
The file that comes with the game, namely DOOM.WAD, or DOOM1.WAD, or whatever (it's the big one) contains all the information that the game
needs to know about the layout of the various levels, the graphics used, objects, creatures, sounds, music and so on.
This file, or a modified version of it, is called an IWAD file - it is the main data file which Doom loads.
Now that Doom level editors exist, people can design their own add-on levels. These are loaded 'alongside' the
IWAD file. Such a file is a PWAD file, i.e. any additional file loaded after the IWAD file is loaded.
The bad news (if you have the shareware version only) is that Id Software requested that people making editors design them so that they will not create
levels that can be used with the Shareware version of the game, in order to encourage people to buy the full version.
So, if you currently only have the Shareware version, go out and buy the full game!
How To Use WAD (PWAD) Files
The most important thing is to read all the instructions that come with the file, and when you are done read them again!
Note: For Doom II players: The examples given here are for Doom, but the same command line options apply to Doom II as well.
After you have unzipped the PWAD zip file, place the WAD file in the same directory as your DOOM.EXE and DOOM.WAD file. Then enter:
doom -file pwadname.wad
eg. doom -file stones.wad
Then just start a new game on the appropriate episode and/or level.
PWAD Manager Programs
Yet another way to use PWADs, and the easiest I think as it saves you worrying about which level the PWAD is replacing, is to use a PWAD manager program of
some kind. DWM is one. Another is DOOMENU. My favorite is UltraLaunch which I have made available here.
These front end utilities will let you select a PWAD to play, which skill level,etc. and will warp you straight to the appropriate level. They will
also keep track of how many times you have played a particular PWAD.
Many of them allow you to supply a short descriptive comment for each PWAD
as well.
These programs become more and more useful once your PWAD collection grows beyond 20 or 30. They also support multi-player games, modem play,
deathmatch, etc.
One final thing on WAD manager programs: they usually allow you to keep your PWADs in a separate directory (e.g. DOOM\WADS). You simply specify
where this directory is when first installing the PWAD manager.
WAD manager programs are the best way to organize multiplayer games. Command lines are such a pain to get right, but with WAD manager programs one just sets
up an initial configuration file and from then on the system takes care of all the details. All the players have to do is decide on which episode and level to
play, and which add-on level(s) to include.
Note: all the usual things can be done with PWADs e.g.
doom -file stones.wad -devparm -warp 1 1 -skill 4 -respawn -record stdemo
Other info:
WADs written with one version of Doom (e.g. v1.2) will often not work properly with another version of Doom (e.g. v1.666). Check the accompanying text file to see what version of
Doom the WAD is intended for.
Some WADs are pretty extensive patches and change many things in Doom, often employing the 'Dehacked' program. These kinds of patches may have useful
batch files provided, to save you all the bother of figuring out how to run the WAD.
All of the files on this site are archived in Zip format (except Mac files). Zip files are "archives" used for distributing and storing files. Zip files contain one or more files. Two benefits of using
archives for electronic file distribution are that only one file transfer operation ("download") is required to obtain all related files, and file transfer time is minimized because the files in an
archive are compressed.
I recommend using a program called WinZip to unarchive and install Zip files. WinZip makes it easy for Windows and Windows 95 users to work with archives. WinZip features an intuitive
point-and-click drag-and-drop interface for viewing, running, extracting, adding, deleting, and testing files in archives with a standard Windows interface. You can find out all about this program
and download and evaluation copy on the WinZip home page. DOS users can get PKZIP and PKUNZIP programs from
PKWARE.
You must be using the registered version of Doom.
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This page, and all contents, are Copyright © 1997,1998 by Craig Harris,
Belmont, California.